KS1/2 Art - 3D Animation

Still from the Teachers' TV programme on animation

This is an excellent Teachers TV resource to support teachers in making genuine cross-curricular links and using ICT in an imaginative way, but it is difficult to understand why Design & Technology is missed from the list of subjects, especially since mechanisms feature strongly in the QCA scheme both in KS1 & 2.

Animation requires and develops understanding of mechanisms and materials and provides a springboard for imaginative use of ICT equipment – digital cameras and video recorders as well as computers. Animation projects encourage team-work, problem-solving and creativity. They are ideally suited to the cross-curricular project-based approaches that are being developed in many schools currently and can be used to help student teachers to plan suitable open-ended problem-solving opportunities for children.

 

 

Still from the Teachers' TV programme on animation

The video shows children at work, supported by a very able Teaching Assistant who encourages their ideas and assists in the development of the animation. Links to other parts of the Teachers TV site enable teachers to plan for progression (2-dimensional work into 3-dimensional) across a scheme of work. There are links to other useful sites that show a range of creative ideas that could be developed, both on-line resources and purchasable books.

Some of the recommended techniques on these sites are, however, beyond the capabilities of first-time animators. For adults or children approaching animation for the first time, Windows Movie Maker as easier to use than almost any other animation package (even Year 2s could use it) and it is already on all PCs as part of the Windows bundle, which makes it very attractive for schools. Making links to QCA scheme units could enable teachers to think about these schemes in a different way and, hopefully, move out from them into more creative ways of teaching.

Use with ITE students:

I ran an animation project last October-November with Year 3 BA(QTS) D&T Specialists, who had no previous experience of animation but high level skills in mechanical control. This resource would have been extremely useful for them and enhanced their engagement with the animation work, not just to watch the video and to see how animation can be tackled in school, but also to follow the links to other animation resources. They may well have critiqued the approaches taken in the video clip, but so much the better, as this would enable them to develop their own ideas about how they would tackle such a cross-curricular project.

Reviewed by:
Gill Hope

Keywords

animation, three dimensions, 3D, ICT, information communications technology, design technology

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